Submission to art competition

Submission to art competition

Postby jpachl » Mon Apr 23, 2018 6:52 am

One of my TT scale rail model pictures was accepted for submission to the SG Trader Digital Art Competition. Everybody is kindly invited to vote under the link given below. To avoid multiple votes, voters must be logged in. If you do not want to open an account just for voting, you may also login via Google or Facebook.

https://www.cgtrader.com/digital-art-competition/gallery/1612/leaving-the-city-iii?utm_source=sendinblue&utm_campaign=CGTrader_Digital_Art_Competition__Submission_approved&utm_medium=email

Below, there is a preview of that picture from my Flickr site. Combining transition era train models with a dystopian near-future environment leads to a surreal atmosphere that is rather to be seen as an art project than prototype-oriented modeling.

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ImageLeaving the city III by Jörn Pachl, auf Flickr
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Re: Submission to art competition

Postby j p » Mon Apr 23, 2018 3:05 pm

+1
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Re: Submission to art competition

Postby jpachl » Sun Aug 26, 2018 4:41 am

In the meantime, I also submitted a picture to the Ripley's Unconventional Art Contest.

ImageWeird train passing through the ghetto by Jörn Pachl, auf Flickr

Since it had to be a picture not yet previously published, I had to create something new. To meet the very tight deadline, I used a virtual background scene created for an earlier picture, but combined it with a new model scene. The diesel engine is the same as in the picture for the other contest.The background scene is a compilation of several edited screenshots of the computer game 'Homefront: The Revolution'. The original screenshots were provided by in-game photographer Xanvast.

There are two aspects that make this picture unique in the sense of this contest:

The combination of 1950/60s train models with a dystopian near-future environment creates kind of a weird atmosphere. When looking at this picture, while everythings looks quite realistic, something is obviously completely wrong. The atmosphere is somehow disturbing. Due to the hidden time gap it looks as if the entire scene has fallen out of time. Can this really be true? Believe it or not!

From the technical point of view, the mixed-media approach of combining a physical model scene with a virtual environment is a quite unconventional art technique. I applied this technique in many of my pictures. It differs both from usual digital art and from traditional diorama modelling art. So, it brings two worlds together.

This time, decision will be made by a jury with no voting by users. However, for the other contest mentioned earlier in this thread, you can still vote until end of September.

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